OOC Information;Name; Kiki
Personal Journal;
diciassetteContact; killiana @ gmail . com // underthesakura @ AIM
Other Characters; N/A
IC Information;Character Name; Clay Kaczmarek
Canon; Assassin's Creed Wiki;
Clay Kaczmarek @ the Assassin's Creed WikiCanon Point; End of Assassin's Creed: Revelations
Age; 30
House; Odin
Power; Ice Magic
Personality; Clay's been rendered a bit of a tangled mess since his run-in with Abstergo, on account of the personality-destroying experiments and the betrayal and the death, and he's made it hard for others to make heads or tails of his motivations or thought processes. That's not entirely his fault, of course, but there's an element of deliberation in his obscuring antics. He doesn't talk much about himself when it comes to helping out Desmond, even though he psuedo-sulks over Desmond never being told his name. He makes few references to his own life or experiences unless he's talking about his death and the Bleeding Effect. When he does talk about such personal subjects, he adopts a careless and morbid sense of humor about them. He refers to his deceased body as worm food and acts like it's no big deal when denied the opportunity to escape the Animus for good.
While his careless, casual attitude isn't exactly an act, it's not a natural state of mind for him, either. When Clay's sanity fell to pieces it took his personality down with it, and he's only recently been able to start picking apart the wreckage in search of something salvageable. He feels and acts and claims instability because he
is unstable. After he accepted Lucy's betrayal he latched to his mission of assisting Desmond because it was all he had left. William was out of reach, and Lucy had thrown him to the wolves, and the only decent company he had an ancient recording of a long dead 'god' made thousands of years ago. That's the sort of thing that changes a person, and for now, it's changed Clay into something of a snarky, sarcastic troll.
Which is only how he presents himself to others; there's quite a bit about himself that Clay hides and doesn't call attention to anymore. After all, the last time he really trusted someone he got burned in the sort of way that ended with his messy suicide. So he dodges and misdirects and doesn't say, for example, that he's someone that's always wanted to make a difference. He wants his work to have purpose. He may have gone to school for engineering but he was originally interested in history, and he only shifted his focus away from that under pressure from his father. He's not someone that can exist happily doing work that lacks a greater purpose. Before being recruited to the Assassins he was cagey, belligerent, and obsessive; he responded poorly to criticism from his peers and was demanding when speaking with his psychiatrist. At one point he even stole said psychiatrist's notes.
Once given a purpose (which at first was to serve as a member of the Assassin order, recently is to protect and assist Desmond Miles, a fellow Assassin) Clay is an entirely different person. He's happier, calmer, and more focused than he would be otherwise. He's
dedicated, and whatever duty he chooses for himself (or in some cases is chosen for him) is an anchor that keeps him stable. When dealing with something related to said duty Clay can keep a calm head in nearly any situation. Alarms going off all around him aren't a big deal when he's got something important to take care of! He's got an earnest, straight-forward, and level-headed air about him when he's doing something that matter.
And when he's not, he's almost an entirely different person. He's got a lot of anger towards his father, Harold, for a lot of different reasons -- trying to control Clay's life, driving his mother away, berating Clay for his life choices, and demanding Clay's money to support himself, to name a few. For a long time Clay saw his father as a
good father, someone worth looking up to. The veil was lifted after Harold drove his wife, Clay's mother, away with the harsh demands his made of his family.
And he can get dragged into even deeper levels of despair that that. Since recompiling himself inside the Animus Clay hasn't had quite as many fits of trauma or stress over his death, but they are still there, lurking just below the surface when he runs out of distractions and the enormity of what was done to him really crashes down on him. The Bleeding Effect will pull at his mind as long as he's in a body with the DNA to match. Its effects no longer crop up as often as they used to, but when they do it leaves him prone to hallucinations, paranoid tangents, fits of rage, crying jags, and other unpleasant, unexpected behavior.
Samples;Network Sample; (Note: In his canon, Clay writes and maintains a database of historical places and figures for Desmond to consult. This sample is written like Clay has been in the city long enough to start another database.)
A fancy name for a fancy place. The Holy City of Asgard is where you're standing right now. One great big circular exercise in fixing what's been broken. You, and a lot of other people, have been hand-picked by a local Norse god or goddess to do you part in making this drab little place a little less drab. There's so much to cover, but let's start with the basics.
The city is divided into nine wedge-shaped, color-coordinated districts, one for each god in residence: Odin, Thor, Loki, Sigyn, Hel, Heimdall, Freyr, Freya, and Baldr. You can't leave, so don't bother trying. The city is full of two different kinds of people. There are the honored guests, like you and me, and then there's everyone who aren't honored guests. Bland, faceless, nameless, forgettable background noise. Apparently they'll get more and more lively and memorable the more you interact with them.
Your job, again, is to bring color back into this place -- literally and figuratively. How do you do that, you ask? By being yourself. Chatter away, make friends, piss people off, laugh, cry, the usual.
Sounds pretty easy.
A first-person sample in the form of a video, audio, or text post to the network. We're looking for your character's unique speaking voice here, so while
[bracket action] is welcome, try to focus on dialogue in this sample. You
may link a previous game/musebox/meme thread here.
Log Sample; Well, this was certainly different. It felt--
real, in a way he wasn't used to anymore. It was strange and heavy after more than a year of working with the Animus, and two months
living in it. Realizing that
reality was now the strange part, with the Animus as the norm, was a depressing thought. That didn't keep him from thinking it.
It didn't stop him from wondering, either.
Carefully he pushed himself upright, for the moment more intrigued than annoyed by the return of muscles that he hadn't actually had for the past however many weeks. That would get old before long, he was sure; the physical exhaustion would be unfamiliar to debilitating after he'd gotten so used to only worrying about his mental state anymore. Now he had both to contend with, but...
But he couldn't convince himself that was altogether a
bad thing. He felt fine, which was something else he wasn't used to. He wasn't sure what sort of effect this 'being resurrected from the dead' thing would have on him -- or anyone -- but it would be a lie if he claimed that he wasn't curious.
Before long his curiosity would overtake his caution, and he'd be pushing himself again. But for now... for now, he was going to let himself have a quiet moment. It would be nice to have one for his own reasons, and not just because he had no other option.